Category Archives: Lucky Charm

The Truth About Valda

Overview

  • First Appearance: Mandy #56 (10 February 1968)
  • Art: Dudley Wynne

Valda was a long running and popular character from Mandy. She is a mysterious girl, who gained long lasting life, youth and powers from the fire of life.  She has to bathe in the flames regularly to replenish her youth and strength, whenever she exhausts her powers. The powers and skills that Valda primarily is shown to have are; a youthful appearance, strength, ability to leap great distances, mental influence, a knowledge of herbs and a rapport with animals. As a baby over 200 years ago,  she was found by an  old gypsy woman Dorcas. Dorcas raised her and taught her about herbs and potions and shared with the water of life.  After Dorcas died, Valda continued her quest to find the fire of life. While the flames will restore Valda when she is weak, she also has temporary restoration methods, gained from a crystal pendant she wears.

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Due to her long life, she appeared many times over the years.  She had adventures with hidden tribes and lost worlds, she fought evil forces and sometimes she competed against athletes to  prove her skills.  In her first appearance she challenges the world champion ice skater,  and other stories saw her compete in sports such as tennis and diving. When the Valda serial appeared in Mandy it would usually come under different names such as;  “The Amazing Valda” “The Ten  Tests of Valda”  and “The Return of Valda”. In  1974 her origin was told in the “The Girlhood of Valda“.

valda_02She was an interesting character, and her original inspiration may have been from a boys comic strip from the 1940s “The Truth about Wilson”  in The Wizard, which had some similarities. Obviously she was quite popular character, and is well remembered. She appeared in a lot of the annuals and in the 2002 annual she was updated with a more cartoony and superhero look.

Click the following link for: full list of stories

 

The Truth About Valda

  • The Truth About Valda  – Mandy:  #56 (10 Feb. 1968) – #75 (22  Jun. 1968)
  • Reprinted – Mandy: #347 (08 September 1973) – #366 (19 January 1974)
  • Reprinted – Mandy: #590 (06 May 1978) – #609 (16 September 1978)
  • Reprinted – Lucky Charm: #22 (1983)
  • Reprinted (abridged) – M&J:   #129 (30 October 1993)  – #143 (05 Feb 1994)
  • Art: Dudley Wynne

Plot

In Austria a mysterious stranger interrupts a skating competition, she jumps into the ice rink, skates beautifully accompanied by an eerie music. She asks the judges to mark her performance. A man objects that this stranger is not an entrant but she uses her mental influence to get the judges to mark her. She gets top marks, and she tells the objectors that she is Valda and she is not interested in being named winner, just in testing her skill. When she leaves the two men follow her back up the mountains. She stops them and tells them they won’t be able to follow her any more. She jumps a large ravine and disappears from sight as she enters her cave. She practices skating again, but finds herself feeling tired. She bathes in the blue flames of life and is restored.

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Valda continues to enter in ice skating contests to prove her skill, and many people are intrigued by her. At one contest she says that she doesn’t want any prize but if it’s money to give it to a hospital, St. Griseide. A man realises that’s a hospital that shut down a hundred years ago and wonders how a young girl like her, would think it was still opened. Along her way to another competition she helps some men who were buried in an avalanche, when the rescue party arrive she refuses their help and continues on to the competition. She is just finishing her performance when she collapses. They take her onto a helicopter to bring her to a hospital. She wakes up in the helicopter when it is passing over the mountains and she tells them she can’t go to hospital but thanks them for their help and jumps from the helicopter. She reaches her cave in time to restore her strength.

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As she enters more competitions, people began to question, where she has come from and acknowledge that there is something strange about her. Irena Petrova a mid-European champion, is competing in one such contest that she thinks she is sure to succeed, but her coach warns her that Valda has entered. Irena has heard of rumours of Valda but she doesn’t think that a person who won’t reveal anything about herself should be allowed to enter.  Valda arrives late to the competition due to a road blockage forcing her to skate to the town. After its clear that Valda has won, Irena demands that she be examined by a doctor as no normal person could skate for miles and not be worn out. She thinks she must be sustained by some drug but the doctor finds no evidence of drugs, although he is surprised that her heart beat is strong but beats at a very slow rate.

At one competition, 2 men rob the box office, Valda stops one man but another gets away. He escapes to mountains and later spotting a tired Valda bathing in her flames, sees her restored. He enters the flames himself thinking it will do the same for him, and Valda’s warning comes to late. The flames magic does not work for him instead it ages and kills him. Valda continues to move up in rankings. When a competition takes her away from her cave for a few days she reserves her energy by arriving in a refrigerated box full of ice. Later she meets an old woman, the one skater to beat her, Anna Brandt. She is near the end of her life and Valda offers her the chance to restore her youth and skate one last time. Valda brings a judge who crowns Valda the victor, and Anna dies happy to have been given a chance to skate again. As with all that she shows her cave to she makes the judge forget the incident.

When Valda is challenged by Irma Schweck, a proud Slavonian, Valda refuses and advises Irma to give up skating. Insulted Irma and two of her companions follow Valda up the mountains and take her to frozen lake, insisting she take on the challenge and they will film it. Valda is weakened from being away from flame so long, but skates her best as does Irma. It proves too much for Irma as she collapses and dies, as Valda feared when she warned her to give of ice skating, she had sensed a weakness in her and knew she would not be able to take the strain. Valda also weakened collapses and the men also think her dead, they take Irma’s body but leave Valda. Valda is helped by some goat friends to get to her cave and to the Fire of Life.

People are getting more curious about the mysterious Valda, when she mentions getting flowers for the memory of great teacher, they are confused to see her lay them on the grave of a scientist Wilhelm Koenig, who died in 1817! Meanwhile Valda starts to think about a successor, she chooses two girls Ilse and Heidi as potential candidates. She sees good qualities in both girls and brings them to the mountains to test them. Heidi in the end is chosen as her successor, and her training goes well, until Valda discovers a photo of a friend Rudi. She realises that Heidi has connections in the world and is not the right one for the isolated life she lives. She trusts her with the secrets she learned, but lets her go back to her life.

Valda finally gets her chance to skate against the world champion Ingrid Larson. Ingrid seems conceited, she doesn’t bother with anyone she thinks would waste her time.  She brushes pass an old lady who wants to talk to her. Valda stops to helps the woman who is obviously unwell. Valda recognises the woman as an ice skater named Eva.  Eva also recognises Valda but doesn’t know how its possible as she saw her beat the world ice skating champion fifty years ago. The woman is too ill and weak to question this any further and Valda pulls her on a sled  to a hospital.  On her return she challenges Ingrid to a contest but she has exhausted her strength pulling the sled and suddenly feels weak. Ingrid dismisses her, challenge due to her obvious weakness.  Back at the cave Valda recovers and looks through her old chest containing  photos past skaters that she has beaten.

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Valda once again shows of her ice skating skills to prove to Ingrid she is a worthy challenger. When she comes down the mountains to meet up with Ingrid, she is arrested for crossing the border without papers. She breaks out of jail by bending the window bars, but is not able to face Ingrid until she regains her strength. Later she uses a television crew to get the attention of Ingrid. With it all over the news Ingrid must accept her challenge. She sends her friend Franz to research Valda. While trying to track her on the mountains he falls and Valda rescues him. She takes him to her cave to care for him and he pretends to be asleep but he later he sees her bathing in the fire of life. Valda returns him to the village and he still pretends to be unconscious but the moment he gets a chance, Franz tells Ingrid what he saw. But she believes he is still concussed and doesn’t know what he’s talking about.

Ingrid skates her best but she is no match for Valda. Franz tries to help her by distracting her with a camera but Ingrid tries to stops him as she wants to win fairly. The camera drops on the ice but Valda  is quick to clear it with a handspring. Ingrid admits defeat gracefully, Valda hands back the title to her, now she is satisfied she has tested herself against the best. She returns home but Franz leads some reporters to the cave. Valda says goodbye to them, then she walks into the flames and she disappears and the fire goes out. The group just make it outside before an avalanche buries the cave. They muse that they will never learn the truth about Valda and wonder if she will turn up in a another time and place.

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Thoughts

Valda was a favourite character of mine, she was always engaging and just a very cool character. She had lots of different adventures, an interesting background, impressive powers and her stories weren’t repetitive. I think she is a character that would still do well today and could appeal to a lot of people.  She is otherworldly and powerful, but she also has weaknesses. In some stories she shows the burden of a long life being a lonely one and of course there is times where she is physically drained and there is the possibility of death if she can’t bathe in the flames of life. In later stories this is shown more as she begins to age drastically as she weakens. In this first story while she does look tired and weaker when she uses too much of her powers, she doesn’t look old like she will in other stories.

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Her first appearance isn’t the best of her stories, in my opinion (“The Girlhood..” and “The Return of…” would be two of favourites) but it is still good.  She got more development as time went on and I prefer the more adventure/lost world stories, than stories of her competing in sports. Interesting that in this story Irena thinks she may be using drugs to sustain her, this is not true but Valda does have an unfair advantage. The fire of life is like a drug making her stronger and giving her quick reflexes and an ability to leap great lengths. Not to mention that Valda has the advantage of having 200 years of practice.! This is meant to be okay only because she doesn’t take the title of winner and only does this to test her skills. So I think her other adventures are more noble and heroic! Not that she doesn’t show compassion and risks her life to help people in this story, its just that her main motivation is skating against a world champion.

Still if this had been her only appearance it would still be a satisfying story.  A mysterious young girl, who lives in the mountain, challenging some arrogant skating champions to contests.  We find out early that she gains strength from a fire in the mountain, and there are hints of how old she really is. As time goes by we find out more about her yet still know nothing of where she comes from. She arrives and wins contests only to reject all prizes and disappear into the mountain again. Valda seems to stand apart being mysterious, even eerie at times. Yet she still engages with people by being compassionate and helping them when needed. Ingrid, as the world champion actually gets some character development, (for the few issues she’s in)  after starting out quite conceited she is a gracious loser when the time comes.

The art is by the talented Dudley Wynne, and he really does a good job at capturing Valda as the mysterious and beautiful girl. He displays her weakened state convincingly, though like I said later stories would show her more aged. I have little knowledge of ice skating, but these girls do look skilled and talented. I also like her skating outfit, she more commonly wore a lighter sleeveless dress, The mountains, the village and the cold atmosphere, the shadowy cave are all well drawn too.

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Later stories have the fire of life in different places, allowing Valda to have adventures in different places. I haven’t read every Valda story, but I think there may be some continuity issues, such as what powers Valda can use, or the location of the fire, but that still doesn’t take away from the enjoyment of the stories.  Valda is a very enduring character and one that really stands out in the history of girls comics.

Balloon of Doom

  • Balloon of Doom – #981 (30 October 1976) – #1003 (2 April 1977)
  • Reprinted – Bunty:  #1468 (01 March 1986) – #1489 (26 July 1986)
  • Reprinted – Lucky Charm #3 (1979)
  • Artist:  Robert MacGillivray

Plot

Katherine Wilson’s younger sister, Sarah, arrives home one day with a sinister looking balloon. Sarah describes the balloon as a wizard, and it makes Katherine very uneasy to be around. Some strange weather starts to occur soon after the Balloon’s arrival. The family have to evacuate their house for a time after flooding hits the town. Katherine is the only person to suspect the Balloon in these strange weather occurrences.  She tries to get rid of the Balloon, but finds that she can’t burst it like a normal balloon, and she ends up getting in trouble when she tries. Such as when she catapults a stone at it, the stone bounces off and breaks a church window. Her attempts to burst it only anger the Balloon and it retaliates against her.

When the Wilson’s return home after the flooding  things don’t get any better. Katherine keeps having dreams about a genie, but she doesn’t understand how they can help her. Sarah is turning into a greedy and malicious child. She gets the Balloon to steal a bike for her and it is implied that the Balloon to set fire to the bike shop because the owner wasn’t nice to her.  She also threatens Katherine, because with the “wizard” she can do whatever she wants.

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About halfway into the serial there is shift in the story when Sarah gets sick and Katherine agrees to look after the Balloon. Soon Katherine actually begins to feel sorry for it and though it continues to cause destruction, she believes it isn’t evil. Part of this change of heart is after it saves her life. In the meantime, Katherine’s cousin Nita has come to stay. She is a bit of a Know-It-All, and she is suspicious that Katherine is hiding something. The Balloon seems to have an aversion to bottles, so Nita comes up with her theory that there is a poltergeist in the house, after several bottles smash while she’s holding them. Katherine accidentally discovers that tying a knot in the Balloon leaves it powerless, but Nita while snooping around, unties it and is carried off by the Balloon.

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Katherine goes to stay with her aunt in London, while there she visits a professor for advice. Katherine has the Balloon string knotted again, to keep it powerless but the professor unties it and is carried off by the Balloon. Later at her aunts flat, Katherine loses her temper with the Balloon, after he smashes a precious vase of her aunts. It fixes the vase, so Katherine again thinks it can’t be all bad.  Katherine gets arrested, due to suspicion of involvement with the professor’s disappearance. The Balloon causes more trouble by stealing a plane with the Prime Minister on board. He then breaks Katherine out of jail and she finally gets to communicate with the Balloon, previous to this it had started writing messages, but now it actually talks. Apparently it hasn’t spoken before as “words are weapons of your world”. Katherine points out all the destruction it’s caused, it apparently can’t help the destruction because it is in conflict with our world’s elements. It needs to be attached to a human and not be rejected to stay in control. It does try and redeem itself by saving a family trapped in a fire.

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It then takes her to a mountain where Nita, the professor and the Prime Minister and all the other passengers are all safe. The Balloon is actually a little alien, who’s ship crashed on the way to Venus. His whole alien race were relocating in a small ship filled with bottles. He took the form of the balloon to fit in on earth, but if he got trapped in any bottle he would be helpless, which is why he was scared of bottles. He needs to trust  Katherine to put him in the ships spare phial and lock it into the correct position to re-power the ship. Katherine does this and he flies away, thanking her. A rescue helicopter arrives soon after that.

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Thoughts

The art is great, the balloon really feels threatening, especially in the larger panels when it is given more space. Often the Balloon takes up the majority of the panel, making it look like a very looming threat. Also very effective, is in its original printing, the use of red on the balloon really makes it stand out. Something of note is the reprinted Lucky Charm version is just all black and white and there are some slight changes. Obviously the recap boxes are gone as it is told in one story, but there is also some dialogue missing as well, nothing major, but interesting to note the differences. One example of this is when Katherine is thinking “It’s following us! I knew it was evil. But where is it from?” the next line; “And what is it’s sinister plan?” is left out.

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The first half of the story does great at building up the balloon as a serious threat. Even Katherine’s dreams about a genie are quite creepy. In her dream she tries to make a wish and the genie tells her he can’t grant any good wishes as he is an evil genie. Parallel to this Sarah has the Balloon grant her wishes but these involve stealing and hurting dogs! The Balloon continues to look sinister and cause destruction.  So after all that has happened in the first part of the story, it’s a bit jarring to have him turn into a misunderstood character that we are supposed to feel sorry for. When he attacks a helicopter with Katherine in it, his expression looking down on the wreckage is clearly him looking pleased. The pilot dies in this crash, so basically by the end of the story we are meant to sympathise with a killer!

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All his actions are supposed to be explained away, as being in conflict with earth’s element makes him destructive. But this again doesn’t explain Sarah’s actions.  If a human grounds him, then why was she acting so malicious? Either Sarah was too young to ground him and was being influenced by his (unintentional) destructive nature or else she is just a brat on her own! There is no resolution for this plot point, as suddenly Sarah gets a tummy ache and is never seen again.

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Some other plot issues, is the Balloon/alien’s unwillingness to communicate at first, with the vague reasoning that words are destructive, when he’s been going around destroying houses and killing people. Also towards the end, the Balloon takes the plane with the Prime Minister which really seems unnecessary. The only thing it contributes to the story, is that the rescue helicopter at the end finds Katherine and the others after seeing the plane on the mountain. I’m sure there was another way around getting Katherine and Nita rescued.

It’s some of those plot points that makes me think that initially the story was going in a different direction and the writer/editor decided to change it partway through for some reason. I do find it amusing that such an ominous looking balloon turns out to be a very cute looking alien! I do like a lot of the bizarre elements in this story, the balloon itself, the genie dreams, strange weather and the time the balloon left Katherine in the Sahara desert! The first half of the story is definitely the strongest part but it is still a good read and like I said before the art is great throughout.

In the Footsteps of Flighty/ Tug-o’-War for Flighty

Plot

Corina Clewes lived in Ireland and she wanted to one day to win three day events horse show if she could find a suitable horse. Her Uncle Lenny promised her one his foals and Corina helped train him over the years and was ready to take him home, when tragically Lenny was killed in an accident. All his farm and assets had to be sold off to cover debts. Because there was no written proof that he had gifted Flighty to Corina, Flighty was auctioned off and Corina’s family were outbid. But Corina was not going to give up on Flighty.

Notes

  • Art: Dudley Wynne
  • From the 3rd episode the title changes from “In the Footsteps of Flighty” to just “Flighty”
  • Reprinted and translated into Dutch (as “Flighty”) – Debbie #51 (1985?).
  • Translated into Dutch (as In ‘t spoor van) – Penny Ponystripboek #17 (1980s).

Appeared

  • In the Footsteps of Flighty – Mandy: #269 (11 March 1972) – #287 (15 July 1972)
  • Reprinted as Tug-o’-War for Flighty – Lucky Charm #15 (1981)

Jenna on the Run

Plot

Jenna, a young gipsy girl, lived in the grounds belonging to the Duchess of Wexland with her old horse, Noah. In return, she tended the Duchess’s gardens. Jenna loved running and had just discovered that she could run faster than any other girl at Bradton Athletic Club—but she deliberately slowed down so that she would finish the race in third place! She did this because she wanted the third place prize of a tree, to give to the Duchess. Unfortunately through misunderstanding the Duchess now believes she was wrong about Jenna’s running potential.

Notes

Appeared

  • Jenna on the Run – Mandy: #164 (7 March 1970) – #186 (8 August 1970)
  • Reprinted – Mandy: #534 (9 April 1977) – #556 (10 September 1977)
  • Reprinted  as Gipsy Jenna on the Run – Lucky Charm #13 (1981)