All posts by mistyfan

Who is Astra? (1983)

Published: Mandy PSL #62

Reprint: Mandy PSL #211

Artist: Kim Raymond

Plot

Esther Blake is having a hike out on Storm Peak with her father and brother Tom. Suddenly, a storm comes in without warning and lightning strikes Esther. Her condition almost kills her several times in hospital, and she has to be revived by artificial respiration, hovering between life and death.

When Esther returns home she starts having nightmares of her family being cruel towards her. They force her to do all the work while mocking, bullying and beating her. They sneer at how she has to do everything by hand, with no modern labour-saving devices to help her. She is dressed in rags and the house is shabby and run down.

Then Esther’s cousin Astra arrives to stay. Everyone marvels at how she could be Esther’s twin, except for the colour of her hair. Esther notices how she and Astra are virtual mirror image opposites. Astra even has the same scar on her left arm that Esther has on her right. Hmm, doppelganger alert here?

What the story pays less attention to verbally, but can be seen in most of the panels, is that Astra is wearing a star-shaped necklace. Meanwhile, Astra is making odd remarks about things she should not know about that have Esther becoming suspicious of her – in a worried sort of way.

In true doppelganger fashion, Astra is soon causing big trouble for Esther. She plays sly tricks to get Esther into trouble with the family and then sweetly telling them, oh please, please, don’t blame Esther. What makes it so easy is that the family always seem to instantly believe the worst of Esther despite Astra’s sugary sweet attempts to convince them otherwise – as if they were being poisoned or under a spell of some sort. And while they are harsh with Esther, they make a big fuss over Astra and what a sweet girl she is.

It’s exactly the same thing at school once Astra starts there with Esther. Astra’s tricks and everyone oddly assuming the worst of Esther all the time soon get Esther into big trouble with the teachers and losing her friends. Esther’s performance begins to suffer, both academically and athletically, and it’s not just because of Astra. Esther feels oddly tired and unwell and can’t understand why. Esther is soon pushed out of the sports teams while Astra takes her place. Everyone comments on Astra’s sporting performance being just like what Esther’s used to be (another clue?).

By now Esther has realised that Astra is pushing her out of everything and deliberately turning everyone against her. But she soon finds trying to speak out does no good with everyone just assuming the worst of her all the time.

Meanwhile the nightmares continue, but now they seem to be more than just nightmares. In one dream, the evil family chase Esther into brambles and thorns. When Esther wakes up she finds scratches on her arms and legs that were not there before. In another dream the abusers force her to scrub the floor until her hands are raw, and she still has to scrub. Next morning, Esther finds her hands look and feel exactly that way. She also suspects that Astra knows the contents of the dreams.

Then Esther dreams she is back on Storm Peak, and being hit by lightning. Astra and the evil parents come up behind her. Astra jeers that they have come for her, and eggs them on to carry Esther off. Esther breaks free of them but gets hit by lightning. When Esther wakes up, she is surprised to see Astra looking white and scared for a change. She realises Astra is scared because she knows about the dream.

Realising the dream means something, Esther heads straight to Storm Peak first thing in the morning. As she climbs up the peak, she sees Astra has followed.

Astra explains that she is the evil side of Esther. The lightning accident caused her to come in from a parallel universe where everything is the opposite of what it is in this one. Her plan is to take Esther’s place in this universe and drive Esther into the other universe, where the abusive versions of Esther’s family are waiting. Sure enough, they start appearing and Astra urges them to take Esther.

But Esther doesn’t think so because there is something different about Astra this time. Next second she realises what it is – Astra does not have her necklace. When Astra sees this, she screams that she’s lost her protector – “He-elp!” (Oh dear, Astra, left the house in too much of a hurry, did you?) Then lightning strikes both girls. Esther falls unconscious. Presumably because the protector is missing, the evil parents grab Astra and ignore her pleas for them to take Esther instead.

When Esther regains consciousness she finds everything is back to normal. All trace of Astra has disappeared and nobody but Esther knows anything about her. It’s as if Astra never existed at all. Esther concludes it must have been a dream or something. But later, Esther gets a nasty shock when Mum turns up Astra’s necklace while spring-cleaning. Dream – or what?

Thoughts

Evil doubles that are created to cause trouble for the protagonist until the protagonist finds the way to destroy them are not new in girls’ comics. But this one goes way above the usual doppelganger format because it’s got so many other well-established, popular formats thrown into the mix as well: the Cinderella theme, abusive guardians, the scheming troublemaker, the evil influence theme, and the regrettably less-used theme of the alternate reality. What’s not to like about this story? It brings together so many of the DCT themes that are always so popular on their own. Together they make for a really intense, exciting and crackling story where the protagonist is attacked on all sides from the threats posed not only by the evil double but also by the other themes listed above.

The scheming troublemaker who pushes the protagonist out with nasty tricks was one of the most frequent themes at DCT, but this version really catches the eye because it has supernatural elements attached. There are hints that Astra is exerting some evil influence on everyone to make them act so negatively towards Esther. We suspect this even more so once it is revealed that Astra’s necklace has powers of some sort. And it’s not because the antagonist is just spiteful or jealous as most troublemakers usually are. It has a far more sinister purpose – to weaken Esther and soften her up for transportation to the alternate reality while Astra takes Esther’s place.

However sinister the undertones of the scheming troublemaker scenes, they don’t hold a candle to the night terror dreams. These are truly the best moments of the story and what make it truly frightening. It’s even more terrifying when we find out that this is actually the fate that lies in store for Esther if Astra succeeds. This makes the climactic scene of Esther struggling against the evil guardians all the more electrifying – and it’s not just the lightning.

Ironically, the nightmares of the evil guardians also add a sympathetic element to the evil Astra. When we see what life is like at home for Astra through Esther’s nightmares we can certainly understand why Astra wants to escape that universe. But we are not going to have her throw Esther into that hellish universe in her place.

Here the Cinderella theme of girls’ comics gets turned on its head. Instead of some talent helping her escape her misery and getting a happy ending, the Cinderella gets thrown back into that life of abuse and drudgery. We may feel a pang of pity for Astra there. Yet we still want her gone and are relieved she is back where she belongs – because unlike the protagonists of the Cinderella stories, she is evil.

The Power over Patti (1978)

Appeared: Debbie: #273 (6 May 1978) – #284 (22 July 1978) (Spellbound section)

Episodes: 12

Artist: George Martin

Special thanks to “Phoenix” for help with episodes

Plot

Patti Parker is a promising tennis player but doesn’t have killer instinct. She can’t bear the thought of people losing to her, so she deliberately lets them win. Everyone at her club knows this, and they tell her it’s annoying. 

Isadora Glenn sees this, and immediately decides Patti as the one she is looking for. She is the half-sister of Sylvia Radford, the most famous British tennis player who died in strange circumstances. She tricks Patti into her house and then gives her Sylvia’s racquet to replace the one she “accidentally” broke. As Patti takes the racquet, a strange spell comes over her. She comes over all dizzy and passes out. A woman’s voice tells Patti that when she feels the strength of Sylvia’s will upon her she will surrender herself…Sylvia’s hand will be on that racquet, giving Patti strength and determination…and through her Sylvia will play again…

So the power of the racquet is going to teach Patti to stop being so lenient and cultivate a competitive streak if she is to be the best she can be, and deliberately letting people win really is not really doing them good? Not on your life. 

From the outset it is obvious that the power is evil, though its full power is not apparent at first. Its true power takes over gradually and intensifies over time, as does the manipulation and control of Isadora Glenn. It’s almost hypnotic, the way Isadora talks Patti into doing whatever she wants when Patti is having qualms of conscience at being obsessed with tennis to the point of hurting everything and everyone else, or being put off tennis because of it. When Patti neglects her grandmother’s funeral (and the Glenn influence was responsible for the grandmother’s death) her relatives are furious. Isadora seizes her chance to have Patti move in with her altogether, where Patti will be totally under her power.

The end result is, whenever Patti plays with the racquet, she does turn into a world-class champion, playing the way Sylvia played. But she’s also behaving the way Sylvia did on the tennis court, which would make John McEnroe look like a mild-mannered gentleman: a bullying, bad-tempered, vicious tennis player who is capable of anything against those who interfere with her on the tennis court.

This makes Patti a lot of enemies, and a very bad reputation. People say she is acting just like Sylvia Radford. Patti is very frightened and confused; she can’t understand what’s going on, especially as she’s not like that all the time. This is, of course, because when she’s not holding the racquet she is her normal kind self, but once she picks it up again she is back to the abusive Radford conduct. It’s hard convincing others that it’s something she doesn’t mean or understand, and she comes across like Jekyll and Hyde to them. It’s something the English selectors are very nervous about, and they decline to choose Patti to represent England.

Meanwhile Patti’s coach, Jane Marsh, has spotted a sly, evil look in Isadora’s eyes after Patti’s Radford conduct ruins a famous tennis player and she runs off in tears. Jean now realises she must investigate Isadora to find out what’s going on.

Another player, Rita Evans, asks Patti to be her doubles player in Bermuda. Isadora allows it, hoping it will change the selectors’ minds, as Rita is ranked number two. But Isadora still wants Patti to be chosen as a singles player, so she has Patti damage Rita’s hand so she will go to the finals as a singles player.

At the same match Jane learns something from a reporter. Isadora had dabbled in voodoo, which caused a scandal for her respectable family. She and Sylvia had to leave the district in disgrace and they set out for England. As we see more of Isadora’s thought bubbles we learn this was why Sylvia behaved so badly too, and Isadora is using both Sylvia and Patti as extensions of herself on the tennis court. She, not them, is the true badass tennis player.

Jane consults a voodooist, who knew Isadora from childhood. The voodooist says Isadora has possessed Patti and will eventually drive her to destruction. Patti will lose all will of her own until she resorts to self-destruction (we presume that means suicide) to escape from Isadora’s power. Jane realises this must be the way Sylvia went.

Jane became separated from Patti when her car went mysteriously out of control. Only Patti’s action saved her from death, but Jane was hospitalised while Patti went to play eliminating matches in Rome. By the time Jane catches up with Patti she sees things are worse than ever. She tries to pull Patti away, tell her what’s going on, and says she’s taking Patti back to England. Isadora has tried to poison Patti against Jane, saying Jane is just jealous. But as that didn’t work, at customs Isadora pulls another trick – framing Jane for smuggling undeclared goods. Jane is arrested while Isadora conveys Patti to Wimbledon for the finals.

Patti is now deeply frightened at her inexplicable conduct and hurting people without understanding why, and thinks there is some dark side taking over, but doesn’t realise what. As usual, it doesn’t take much for Isadora to smooth over those fears and drive her on relentlessly, but Jane realises that Patti could crack under it all.

Back in jail, Jane gets a reporter friend, Ruth, interested in her story, and Ruth helps her make bail. Isadora finds this out and spirits Patti away into hiding, and Jane can’t find her. She has little choice but to jump bail in order to get to Patti at Wimbledon. When the bail jump is discovered the police head out to Wimbledon in pursuit of Jane.

At Wimbledon, the evil racquet is having Patti put on her worst unsporting performance yet; it’s almost hysterical, and the commentator is having a ball describing the antics of the “vicious-tempered killer of the courts”. However, Patti’s rival is unimpressed and says she won’t be intimidated.

Jane finally clicks about the racquet. During the match she switches it with another while Patti isn’t looking and destroys it. Isadora sees the switch but can’t do anything about it. Her urging at Patti to win the match in Sylvia’s name is useless too. Without the racquet, Patti no longer behaves like Sylvia. The trouble is, she can’t play like Sylvia either. She is back to her own tennis level, which is nowhere near Wimbledon standard. She is soundly beaten and loses the championship Isadora wanted her to win in Sylvia’s name.

In the changing room Isadora rages at Jane about foiling her, and how Patti will be “nothing” instead of a world champion. Jane confronts her over how she drove Sylvia to her death, the way she almost did Patti. Isadora admits to framing Jane at customs but now wishes she had killed her instead. She also says she was behind the car crash in Bermuda, and will now use even more voodoo to have her revenge on both Jane and Patti. However, Isadora does not realise that she has walked into a trap set by Jane. As planned, the police and Ruth overhear everything. The police take Isadora in, setting the stage for clearing Jane. Ruth is delighted at the scoop.

Not surprisingly, Patti wants to quit tennis after this. However, Jane persuades her otherwise, saying she has what it takes to become a champion in her own right. And she will help Patti to get there.

Thoughts

A number of tennis stories about bad-tempered/ badly behaved tennis players have appeared in girls’ comics, and it looks like John McEnroe was an influence. Among them were “Pat the Brat” (Bunty), and “Cross on Court”, “Backhand Billie” and “Double – Or Nothing!”, all from Tammy. But this one turns it into an evil influence story, which was unusual for a sports serial.

Unlike other protagonists in the stories mentioned above the bad behaviour is no fault of the girl’s own. She can’t understand it, is increasingly frightened of it, and as it intensifies she is on the verge of a nervous breakdown. Unlike many protagonists under an evil influence she does not catch on, try to get help, or try to break away from it, despite Jane’s efforts. But from what the voodooist said, Patti really can’t escape from the power on her own. The power will just intensify until suicide is the only escape. She remains under the dominance of Isadora. It takes another person to make all the proactive moves to break her free. For this reason Patti does not grow all that much and the story does not develop her character that much. Other heroines grow in courage, strength and whole new ways of life by breaking free of the evil influence controlling them, but not Patti. We also expect Patti to be less of a softie and have more steel in playing tennis by the end of the story, but we don’t see that either. Instead, she’s all set to quit and it takes Jane’s coaxing to get her to carry on.

It’s Jane the coach who does the growing and the character development, and all makes all the proactive moves to bring the story to its resolution. She is the one who catches on to what is going on, but she isn’t really able to break Patti free of it despite her efforts. So we have to ask: who is the true heroine of this story? Patti is the titular heroine and none of the action would take place without her. But it’s Jane who does everything in the heroine role, and she is a far stronger and more developed character than Patti. She is the active heroine while Patti is a passive one, who takes little action to help herself out of her predicament, but that’s because she hasn’t got the power to do so.

Isadora Glenn is one of the most creepy, sinister, and terrifying villains ever to appear in Debbie. Her appearance and the way the inking conveys it has her giving the reader a feeling she’s a witch. As it turns out, that’s not wrong, because she’s a voodooist, and she’s using voodoo to turn Patti and Sylvia into vicious extensions of herself on the tennis court. She has no regard whatsoever as to what this will do to Patti in the end though she must be aware of it. She has no remorse about what it did to her own half-sister. Instead, she wants her sister and her champion tennis playing to rise again through Patti. Ironically, in a perverse way Isadora does intend it to be for Patti’s own good and make her a champion from “nothing”. Isadora is also extremely clever in the way she lures Patti into her power and gradually builds it until Patti is completely under her control, with only flashes of terror, conscience and desire to break free, which Isadora is very slick at stifling. Isadora is also capable of murder, and doing it through voodoo makes her even more terrifying. We have to wonder if even a police cell will keep our heroines safe from this woman and her black magic.

It is a very clever story setup in having the power over Patti gradually build up over time until she’s acting like a raving loony on the tennis court instead of having her change all at once. It makes the story even more creepy and frightening, having us not see all at once exactly what Patti is turning into with that evil racquet. Clearly, Isadora’s power needs to build strength and the victim’s will to gradually weaken for Patti (or Sylvia) to completely turn into the tennis court terror. And when the voodoo elements are introduced, the story becomes even more exciting and intense. Oooh…voodoo!

This story was in the Spellbound section of the Debbie & Spellbound merger. It may have originally been written for Spellbound. If so, it would have been one of Spellbound’s very best.

War Nurse Vickie

Plot

During World War II, Vickie Collins joined up with the Volunteery Aid Detatchment (VAD). The (VAD) was a voluntary unit of civilians providing nursing care for military personnel in the United Kingdom. When she got posted to the Convalescent Hospital in Burnside, she was happy her new friend Betty was also posted there.

Notes

  • First appeared as text story it was later updated to picture story with slight change to protagonist’s name.

Appeared

  • War Nurse Vickie (text) – Bunty: #200 (11 November 1961) – #205 (16 December 1961)
  • War Nurse Vicky – Bunty #429 (2 April 1966) – #436 (21 May 1966)

Mona Maid of Magic [1965]

Plot

Mona Masters, a promising magician, becomes apprentice to Merlina, aka the Black Witch. Merlina kidnaps three magicians to steal their secrets. Mona rescues them but burns her hands doing so. Merlina soon dies, but before she does she curses Mona’s hands, saying they will never heal. The hands refuse to heal and Mona is convinced Merlina’s curse is making her unable to perform magic again. However, the three grateful magicians are determined to help Mona overcome the problem and make her a famous magician.

Notes

  • Art: Emilio Frejo
  • A sequel, Mona The Maharaja’s Magician, ran in Bunty #429 (April 2 1966) – #438 (June 11 1966)

Appeared

  • Mona Maid of Magic – Bunty: #365 (January 9 1965) – #375 (20 March 1965)

Mark of the Witch [1966-67]

Plot

In 1588, Liza Trott’s mother Betsy is accused of witchcraft by Sir Edward, the current owner of Mullion Manor, and imprisoned to await trial at the assizes. Liza is branded “W” as the daughter of a witch and turned out of the community. She goes to London to get help for her mother from the previous owner of Mullion Manor. But when Sir Edward realises where Liza is headed, he goes in pursuit of her.

Notes

  • Artist: Hugh Thornton-Jones
  • Not to be confused with “Mark of the Witch!” from Jinty

Appeared

  • Mark of the Witch – Bunty: #458 (22 October 1966) – #469 (7 January 1967)

Sailor Sally – She’s all at Sea [1973]

Plot

In World War II Sally Dixon joins the Royal Navy as a Wren. The trouble is, she’s a jinx and things just seem to go wrong around her. Fortunately nothing goes wrong when Sally hauls a mine out to sea for a destroyer to deal with – except that she gets stuck on board the destroyer as they are on urgent business and don’t have time to put her ashore. Will the destroyer find Sally the Jinx even more destructive than Hitler’s war machine?

Notes

Appeared

  • Sailor Sally – She’s All at Sea Debbie: #11  (28 April 1973) – #25 (4 August 1973) [No episode in #18]
  • Sailor Sally – She’s All at Sea Debbie: #32  (22 September 1973)

Dina’s Desperate Days [1973]

Plot

Swimming coach Mary Driver, obsessed with training a champion, blackmails Dina Taylor into a merciless swimming regime to turn her into that champion. Things take an unexpected twist when Dina’s art teacher Mr Wright becomes a more kind-hearted second coach to help Dina with her butterfly stroke, and Driver is forced to agree to it.

Notes

  • Artist: Peter Kay

Appeared

  • Dina’s Desperate Days Debbie: #12 (5 May 1973) – #31 (15 September 1973)
  • Reprinted – Debbie: #388 (19 July 1980) – #407 (29 November 1980)